![]() ![]() It's not rocket surgery.īut the RNG nature of supercontainers means that you can't be sure that yada yada blah blah. They picked that container because they want that particular item. Worse is when you pick a certain type of container, say credits, and get an SC containing something else entirely. So by pure value, all supercontainers are, in fact, super.īut they don't feel super because - well, what's 50 camos if you already have 500 of the same, and don't use them? What's 100 flags if you already have 1000 of them, and rarely use that one? So while talking strictly cold, hard value these containers are in fact super, to the player they feel absolutely worthless. What do I mean, they actually are super? Well, 100 of a flag or 50 of a camouflage is a much bigger haul than, say, 10 of a flag or 5 of a camo. well, super, they don't often feel super. And, while from a pure, cold logic perspective they actually are. The monetary value of each of my T10 ships is $500 each? Pay the ex-wife her half of that please.One of the most common complaints on this forum is that supercontainers are often found disappointing. Sad part is that I see money changing hands in ways I find most unappealing. Look nice, but they are about worthless out of context. I see these 'prizes' as nothing more than plaques that hang on the wall. I'm sure the value of a WOWS account has been fought over in a divorce dispute as well. I've been in a courtroom where stuff like this is quoted. You owe $4 in taxes.Īs a matter of fact, you work for those containers, so that's taxable INCOME. We need to be careful with the language in that 'Winnings' from gambling is a taxable income. If you "lose", you get a small container with only 1 item, rather than the 3 you'd get with the other non-TYL options. No, it really is a gamble to select "try your luck", because they made it that way. ![]()
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